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Post by myria on Jul 10, 2020 16:44:09 GMT
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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Post by myria on Jul 10, 2020 16:44:23 GMT
| AFFILIATION: Hero Specialist (Top 50, Japan)
STATUS: Active
QUIRK TIER: Diamond
QUIRK RANK: High Expert
FACE CLAIM NAME: Arthur Kirkland (England)
FACE CLAIM SERIES: Hetalia
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Once a young and nameless rookie hero, Yuuma Kouji is a rising star in the field of heroism, quickly climbing through the ranks and garnering more support by the day. Always saving people with a smile, being a voice of reason for the masses and lending aid to even those in need of the smallest kinds of help, he could be labelled as one of the exemplary figures of heroism. However, underneath it all is a calculative and cunning man, one who cannot stand the sight of mistakes, much less the living, breathing version of it in the very form of a mistress' child. Whilst he may be a kind father and a caring lover, he is anything but doting or attentive when it comes to his daughter, Nadeshiko. Under the covers of night, he strikes deals with villains and vigilantes alike, threatening those he's arrested and their families and silencing all those who refuse his offer - All for the sake of gathering more sets of eyes to monitor his seemingly wayward daughter, and perhaps, keeping people who'd have more incentive to go after her close.
A hero shouldn't ever kill an innocent, after all.
QUIRK: Constellations || Armageddon Constellations allows a user's potential to shine as brightly as the constellations that they draw power from, with each constellations having individual benefits such as healing, strength augmentation, weapon manifestation, etc. The more constellations he draws power from, the more scattered each individual effect becomes - Though this drawback is easily offset by the timing at which he uses his quirk, with midnight being the peak of his quirk control. With an additional step of mentally compressing the energies of various constellations, Yuuma is able to cause an effect he calls 'Armageddon' - Effectively creating a pocket of space that mimics outer space, other planetary properties or properties of a blackhole itself; Air vacuums, immense gravitational pressure, extreme heat waves or cold shocks. He is immune to the effects of this pocket dimension, which makes Armageddon a rather dangerous trap for all that wander too close.
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Post by myria on Jul 10, 2020 16:59:31 GMT
A P O C R Y P H A. | AFFILIATION: Villain
STATUS: Unknown
QUIRK TIER: Diamond
QUIRK RANK: Expert
FACE CLAIM NAME: Kokushibo
FACE CLAIM SERIES: Demon Slayer
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To the public, he is a mystery. An assassin who appeared from from the depths of nothingness to smite one of their favored Symbols, Apocrypha appears to hold little to no regard for life once so ever. He holds a remarkably black-and-white view of the world, though it isn't like that poses any threat to him; He can handle himself just fine, and can back up his claims of being a hero slayer with ease. His resolve to achieve his goals is near unparalleled: If you hit him, you better take him down. Otherwise, there's a good chance that he'll get up again to try to take you down until he's physically unable to stand. Indoctrinated into the beliefs of a Scourge currently dormant, Apocrypha is a devout believer in the idea that the Heroes Association "recycles" traumatized individuals into proper heroes, taking someone who clearly needs help for their mental issues and putting them in a position of power for their own gain. However... He wasn't always like this. No, Apocrypha was once a rising hero in his own right, equated to a Rookie. Yet, after witnessing the toll this took on his older brother, he and his sibling came to blows. He wanted his brother to step out of the hero field and, as a result of his brother's stubbornness, the two got into a visceral fight that ended in his older brother's death... and Apocrypha stepping back from heroism slightly, having grown more disillusioned by it all. After stumbling onto the Cutthroat Manifesto, that was it. He abandoned heroism as a whole, and began cutting down heroes with the intent of sending a crystal clear message to society: Your people aren't okay and, instead of trusting them to fix their own issues, you should fix them for them. He primarily targeted heroes who had survived large battles, believing that he was doing them a favor by ending their careers after their successes. Of course, things took a natural turn after Terminator Island. His lack of faith in hero society spiked, resulting in a paradoxical dormancy for the time being, to the point where many thought he had either been killed by another villain or captured by authorities in a "hush-hush" manner. Yet, he's recently resurfaced with the intent of getting information about what exactly happened on Terminator Island on the day that united a Scourge and U.A Admin in combat... and hey, who better to ask than a Veteran who was there? QUIRK: NOWHERE TO RUN (EXPERT / DIAMOND)
He can enter plains of glass, then shoot himself out of them at remarkably high speeds, appearing to blink in and out of existence at the Expert level thanks to the sheer force of his release. The glass that he exits often breaks behind him, but - if anything - this just gives him more options: He can enter and shoot himself out of pieces of glass as small as the palm of his hand or as large as his entire body, making him incredibly difficult to get a hold of in combat. He can 'bounce' between glass panels if enough of them are around, reflecting off of them at faster and faster speeds until anyone caught in the middle of his blitz is nothing more than a mass of tattered muscle and blood. At the Expert level, if he can see the glass that he needs to enter, he can feasibly enter it with ease provided it's within 30 meters of him. Repeatedly shooting himself out of his mirrors is known to make him disorientated but, at the Expert level, he can cope with this well enough to make him a threat to those that he encounters. He also has to actively be in motion in order to enter glass: The faster he's moving on entry, the faster he exits. He is lethal, but his Quirk isn't great for defense: He only enters the glass for a split-second, and can't hide in it. He's in, he's out, and he's on top of a body. Simple as that. His supermove, Mirror Execution, fixes this to a degree: By showering his opponent in small glass shards, he can bounce between them at high speeds, slicing his opponent down faster than they can blink. Additionally, like any good fallen hero, Apocrypha possesses a secondary supermove known as Reflection Blitz. He gains speed by repeatedly moving through and shooting himself out of glass, to the point where he registers as only a breeze to his opponent at the Expert Level. When he reaches a high altitude with enough speed, he projects himself down and aims directly for his opponent's neck, intending to decapitate to them before they have a chance to see him coming. Due to the strenuous nature of this supermove, it's reserved only for those who don't go down after Mirror Execution and who, thereby, pose a significant risk to his freedom. OTHER ABILITIES COMBAT: PRAY FOR HIS PREY (ADEPT / PLATINUM)
He's a remarkable swordsman and, as a hero, was a formidable opponent for even the most well trained villains. His two blades, Mugenjin and the Shichishito, make him into a true threat - but, if someone can get one of the blades out of his hand, he loses his own equilibrium. He thrives on balance, with both blades carrying their unique properties here and there. Yet, it's his skill with them in combat that tends to transcend the average fighter. HEROIC THOUGHT (INTERMEDIATE / SILVER)
As a fallen Hero, Apocrypha has a unique insight into how saviors think. Because of this, he can conduct himself in a way that actively counteracts or utilizes their techniques to his own advantage. This knowledge of how heroes are trained and taught also helps him get to them on a psychological level; He knows what subjects to bring up most of the time, able to get under a hero's skin without much trouble in most cases. QUIRK DRUG: REWIRE: EYE OF GOD (BEGINNER / BRONZE)Speed is the essence of his combat, and nowhere is that more apparent than through the application of the 'Eye of God'. By injecting himself with this vial, his extra eyes emit a paralyzing aura. Those caught in his glare feel as though they're wading through mud, making movement difficult. He tries to keep from using this if he can, seeing as how it blinds him immediately thereafter. M Y T H O S. | AFFILIATION: Villain
STATUS: Alive
QUIRK TIER: Platinum
QUIRK RANK: Adept
FACE CLAIM NAME: Geburah
FACE CLAIM SERIES: Lobotomy Corp
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A mercenary with nothing better to do with her time than leave some heads off, Mythos is an... interesting villain. She often accompanies Apocrypha as a scout and, as a result, gets paid by him for her troubles in one way or another. She doesn't care about morals, nor does she give an honest damn about if someone lives or dies at the end of the day. She wants to get paid, and she's going to get fucking paid. Even if she has to kill her boss to raid his wallet. Her backstory is a relatively simple one. Born and raised in Japan by a British mother and Japanese father, Alexandria prides herself on her ability to tear shit up in a quick and chaotic fashion. She was raised in a rough neighborhood, took to taking jobs to make bank, and eventually caught wind of a powerful villain needing a helping hand here and there... or so she'll have you believe. In truth, she actually sought Apocrypha out of her own accord, though their relationship is a mystery where details are concerned. Regardless, you'll be hard pressed to get him in a fight without her present. QUIRK: APOLLO (ADEPT / PLATINUM)
She can create flaming arrows and control them telekinetically! At the Adept level, she can whirl these bad boys at the same speed as a car on the highway, and can control them up to 30 meters away from her person. These arrows make her an exceptionally dangerous foe, as she can easily snipe someone. However, her accuracy isn't affected by her Quirk and, due to her ability to rapidly create and fire arrows, she never bothered to perfect her aim. Thus, past the 15 meter line, you can likely avoid her arrows with ease. OTHER ABILITIES ENHANCED LEG STRENGTH (APPRENTICE / SILVER)
She's fast on her feet. At the Intermediate level, thanks to a pair of stolen support boots, Mythos can travel up to 15 miles per hour in a sprint. She can leap up to 5 meters in the air, and take falls from the same height without blinking. Anything higher than 5 meters, however, will definitely give her a bad bruise. HUNTER'S THOUGHT (APPRENTICE / SILVER)
As a hitwoman, Mythos can typically predict how panicked people will respond to a situation. This allows her to effectively herd crowds in one direction or another during public events, or - alternatively - respond to heroic activity with a little more ease than a regular villain. She can somewhat accurately predict patrol routes, and spot good ways to take others down without a plethora of difficulty. She's no master, but she's working her way up there.
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Post by myria on Jul 10, 2020 17:08:20 GMT
OVERVIEW NAME: Lenora Kwon GENDER: Female AGE: 28 SEXUALITY: If its hot. AFFILIATION: Support Hero HERO/VILLAIN/VIGILANTE NAME: Psycho-Pass ALIAS: Mindwalker, Invictus APPEARANCE HEIGHT: 6'0" WEIGHT: 170 lbs. EYE COLOR: Blue HAIR COLOR: Pink SKIN COLOR: White FACE CLAIM NAME: Jin-le Kwon FACE CLAIM SERIES: The Breaker: New Waves PERSONALITY Lenora acts near exactly as she appears. Brash and irreverent. How she became a hero is heavily questioned among her family, friends, and even some of her fans. But she is nonetheless capable, full of snarky tone and a competitive attitude, she's the type of woman to buy you drinks and end up drinking you under the table. While barely capable of being formal, she will get the job done. HISTORY Sujitan. A place full of criminals, villains, and scumbags. And also the home of the Kwon family. They were... a normal family, at least, as normal as you can be living as close as you are to constant criminal activity. How did the family get by? Criminal accessories and private interrogations. The Kwon family is full of a rather rare and quietly powerful quirks, the mental kind. Lenora's father, Freud, was in cahoots with many of the criminals who roamed the prefecture, giving them information on possible targets and interrogating information from rival gang lackeys. But, being on the take of so many different well-known villains can get a man in deep trouble, and on the wall of a lot government hit-lists. One day, when Lenora was still at middle-school in Tokyo, her father had been taken in by the police, and was forced to give up all the information he had on the scum he worked with or be put in jail for life with no parole. So what did he do? What was best for his family. Kept his mouth shut. From then on, it was a new way of life for Lenora. Because of her dad's incarceration, her two siblings were forced to pick up respectable jobs in Tokyo in order to keep the bills paid and a roof over their head. It worked... for a while. But living in Sujitan was always a ticking time bomb ever since their father had been locked up, and threats from gangs and powerful criminals had always loomed over them. And one day, the worst had come to pass. When Lenora was in her senior year of middle school, their home was destroyed. Everything was stolen from them... and they didn't have the money to buy a new place. It was the homeless life for them, but Lenora wasn't gonna be held down. She did what she knew she had to do. She applied to UA, and after three years of strenuous work she became the Support hero Psycho-Pass. However the life of a Support Hero isn't always a busy one, so after hopping around and learning martial arts, she started a small dojo next to her new home in Musutafu, with one student under her wing QUIRK AND ABILITIES QUIRK NAME: Great Minds Think Alike QUIRK TYPE: Emitter QUIRK RANK: Adept QUIRK TIER: Platinum QUIRK DESCRIPTION: The quirk gives the user the ability to "step" inside a single targets mind. Allowing the user to view memories, thoughts, feelings, and even physical manifestations of certain aspects of a person. The user can also interact with a physical manifestation of the target they are using the quirk on, allowing for a greater use in understanding the person, cooperating, or in the worst case, combating the target. In a combat scenario, any damage either the target or the user receives is purely mental, and will manifest physically as headaches, migraines, and severe dizziness. The user can be inside the target's mind for up to three hours (not sure how many posts that is) if the target "allows" the user. If the target is unwilling, the quirk can only last for an hour (idk how many this would be either) at most. Once the quirk is deactivated, it cannot be activated again until an hour after usage. Left-brain / Right brain
The user has the ability to "split" their mind , allowing for them to not only be within the target's mind, but also be able to interact with the real world at the same time. While they are still able to interact with the real world, they still have no sight or speech. This however, comes at the expense of severely draining the user, halving the time the quirk can be activated along with doubling the quirk's cooldown time. QUIRK DRAWBACKS: The quirk can only be used on a single target, making the quirk only capable in a combat sense in a one on one scenario, but even then, its very weak. In a combat scenario, any damage either the target or the user receives is purely mental, and will manifest physically as headaches, migraines, and severe dizziness. Unlike the target, the user of the quirk can be forced out of the target's mind if they are beaten within the mental space or are somehow incapacitated in the real world. Along with this, the user of the quirk loses sight, speech, and hearing while in the mental space. OTHER ABILITIES: Thousand-Palm AikidoWhile Aikido is a defensive martial art that makes use of body movement and blending it with simple strikes.It's normally best used by a calm, collected individual that can utilize the natural flow of the body to defend themselves with minimal effort against the opponent. Though there are less than twenty basic techniques, there are thousands of possible implementations, and Lenora has fully mastered and utilizes all of them. However, she was dissatisfied with the offensive and practical capability of this martial art, and completely revamped it. Adding over 100 techniques both defensive and offensive to the style. Now with her own flair to it, Aikido is a cruel base for an almost demonic fighting style. ABILITY TIER: Diamond ABILITY RANK: Expert Blindsight
Due to the crippling nature of her quirk, Lenora needed to find out a way to visualize her surroundings without her sense of sight. Through this, she learned to listen for the slightest creaks and feel the small vibrations through her fingers. After 5 years of dedicated training, she was able to see without her eyes. Though.. its not perfect. ABILITY TIER: Silver ABILITY RANK: Intermediate
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Post by myria on Jul 10, 2020 17:09:59 GMT
Lilja Peura
"Oh deery me~!"
OVERVIEW
NAME: Lilja Peura / Lilja Väinä (Maiden name) ALIAS: Silvered Deer, Lily, Cookie Master, Cervidae AGE: 35 AFFILIATION: Civilian, Hero (Former)
Additional Information HERO NAME: Anima ALIAS: The Forest's Guide APPEARANCE
EYE COLOR: Red / Pink HAIR COLOR: White SKIN COLOR: Pale FACE CLAIM NAME: Shion Kozakura FACE CLAIM SERIES: Kagerou Project PERSONALITY
Cheerful, caring and a bit of a crybaby, Lilja is a calm and gentle soul, one with a personality that aligns with her transformation quirk. She has infinite patience, a love for stories and a deep passion for games. One can often find her on the balcony either reading a book, playing a video game or simply enjoying the breeze as she reminisces the frosty airs of her homeland, Finland.
Lilja also has a strong love for children, being the kind of mother who would tell their child not to try and touch the cookie jar but giving up in the end and showering them in delicious baked goods. She typically hates getting into arguments and would rather settle the matter over a nice cup of hot cocoa, maybe a topping of marshmallows or two! A peace-lover through and through!
She sincerely believes in second chances and never hesitates to forgive as long as the person is willing to admit their mistakes and make a change. However, she will not stand for the harming of any child, be it her precious child, Lumia, or anyone else's. Lilja tends to be socially awkward however, she can remain calm if the need ever arises. She doesn't care what faction you belong to, you could be a villain, vigilante, or hero, you could be pointing a gun straight to her face. As long as you haven't done anything, she will stay unmoved and unswayed. This tolerance for high stress situations can often be attributed to her years in the professional gaming scene where losing your cool can lose you the entire game. HISTORY
The stage; blinding lights, deafening roars. Fingers endlessly tap at the keyboard, mouses furiously clicking and tensions rising as the crowd in held in suspense, not daring to even breath as they sit on the edge of their seats.
Life is but a fleeting moment, you have one chance to change everything, make it or break it. Every decision, every second counts, each action catalysing a series of events to follow. Don't panic, don't blink. One misstep and you're bound to fall.
Heir to a long line of heroic prodigies, writing legends, sports champions, the same was expected of Lilja as had been in every generation. Make a change, be the lead, go beyond the expected. From young, she had a reputation to keep: be kind, gentle, never show weakness, always succeed. When her quirk had first manifested, it had been planned she would attend the most prestigious of heroic academy in Finland to become the best rescue hero there was. Burdened by studies, expectations and lack of freedom, it was suffocating, to say the least, but with the help of games and her best friend, Otso Peura. (Whose name she couldn’t stop laughing at because honestly, Bear Deer? That was hilarious!)
However, she still followed their wishes, obtaining her license and joining the fields of justice, saving lives and touching hearts of many. It was harsh on her gentle soul, having to engage in the horrors of conflict and hear the cries of misery and despair each day. It bothered her, but she refused to speak out until the great tragedy of 'Infernus', where Lilja joined the group of heroes to attempt a rescue of the children from a school that was being threatened. They had only received the notice as soon as the disaster had begun to happen, rushing all the way only to hear the screams of young souls as the flames licked at them, pounced at them, sending each and every one of them into the life beyond.
It scarred her, haunting her memories each time she received a new mission. She was beginning to be distracted on field, her performance getting sloppier each rescue she carried out, such that she was put off active duty and reassigned to processing paperwork. Wanting her life to change, her fate to be altered, Lilja rebelled against the will of her family, throwing away her name and previous identity as she ran away from her duties.
This was where she turned to her childhood love of games, seeking refuge in Otso’s home and becoming a sort of, roommate, in a sense. They often competed with one another, attempting to one-up each other with every challenge they had, rising through the ranks and establishing a name as the dark horses of the tier ladders. This would lead to Lilja being scouted by the rookie gaming team ‘Invictus’ and joining their roster as she blazed her way through the competition. It would be on the final stage, the one where winning would be a great mark in the history of gaming where the deer once again met the bear. The duo faced each other valiantly, neither willing to give in till the last second where a single mistake cost her opponent the entire game, Lilija ultimately claiming victory above all.
It was a simple start to an everlasting love story, the two rivals fighting, clashing, falling for each other, each time, every time, on that majestic stage of pure awe. The two got married, Otso Peura and Lilja Väinä, having a daughter by the name of Lumia Peura. They had planned to raise her to walk the path she wanted, but fate played a cruel trick on them, forcing their child down a spiral of madness which brings them to the place they currently reside at. The quaint town of Musutafu, where danger seems to be brewing everywhere as squabbles between factions occur. All she hopes is that her child will remain safe.
QUIRK AND ABILITIES
QUIRK NAME: Cervidae Blessing QUIRK TYPE: Transformation QUIRK RANK: Intermediate QUIRK TIER: Silver QUIRK DESCRIPTION: Cervidae Blessing is a quirk that allows the user to transform into a deer (or more like, a stag) if they wish. Lilja is quite proficient at this transformation, being able to transform to and from this form as she pleases. (1 post to transform to either form) She exhibits no forms of tiredness when using this quirk and is able to hold her deer form for long periods of time (5 posts in total, including transforming to and from). Her deer form is light and agile, allowing her to travel at max speeds of 48km/h (30mph) provided she has the stamina or will to. Her sense of hearing and presence detection is off the charts, being able to pick up smallest of vibrations from 15 metres away through her hooves being in contact with the ground. Endeering Lilja's presence exudes an aura of absolute serenity and peace, reminding someone of a beautiful, snow-covered forest and calming their flightiness. It tends to be described as a loving mother's embrace that surrounds everyone, no matter which side they are on, allowing them the chance to rethink and remake their decisions if they have any sudden regrets or doubts.
QUIRK DRAWBACKS: Staggering Accumulation For every post that Lilja maintains her deer form for, strains and tiredness pile and will affect her once she transforms back. On the first and second post, she will feel little to no strains. On the third post, signs of tiredness will start to show in the form of sleepiness, difficulty in breathing or unsteady balance. The fourth post brings forth initial signs of internal damage, from bruises easily forming on her skin to coughing up blood. The fifth post affects her drastically, all previous effects applying, stripping her of her sense of sight and making her extremely sensitive to noises, especially high-pitched ones. She is unable to continue should this stage be reached.
Deeringness Being a peace-loving deer, Lilja is almost always unable to harm anyone in her deer form, her body being physically weaker than most people and animal instincts that usually tell her to run. Her antlers also tends to get caught on things should she not pay attention, leading to a rather awkward situation should that happen. Chipping at or breaking off her antler brings headaches of varying severity depending on the damage done to it.
OTHER ABILITIES: ABILITY NAME: Enhanced Reaction Times / Movement Prediction ABILITY RANK: Intermediate ABILITY TIER: Platinum Having been raised on the fields of gaming wars, Lilja has grown accustomed to high-paced situations, her reactions almost instinctual as soon as the slightest signs of movement are shown. She is able to consider the many ways a person can react within seconds and quickly come up with a counter strategy that usually ends up being thrown out of the window due to her unwillingness to start a fight.
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Post by myria on Jul 10, 2020 17:33:23 GMT
LA PLAGA LA PLAGA VENIDERA OVERVIEW NAME: Vírico Granja ALIAS: La Peste Negra, Borrador del vida GENDER: Male AGE: 45 SEXUALITY: Asexual AFFILIATION: VILLAIN HERO/VILLAIN/VIGILANTE NAME: La Plaga RANK: Rogue APPEARANCE HEIGHT: 6’5” WEIGHT: 190 lbs. EYE COLOR: Golden Yellow HAIR COLOR: Navy Blue SKIN COLOR: Black with White Stripes/Blue with White Stripes FACE CLAIM NAME: Mayuri Kurotsuchi FACE CLAIM SERIES: Bleach PERSONALITY POSITIVE TRAITS | NEGATIVE TRAITS | Intelligent | Megalomaniac | Charismatic | Selfish | Methodical | Heartless | Organized | Manipulative |
LIKES | DISLIKES | Dissections | Regulations | Lobotomies | Human Limitations | Diseases | Death | Sterile Environments | Mercy |
HISTORY Like every story begins, this one begins with a man on a journey. Fresh out of university, the valedictorian with a 4.0 GPA and a degree in Quirk Epidemiology was driven by one goal and one goal only. Know more. He consumed knowledge on a daily basis, every little detail of life and science that he could get his hands on he got a hold of, and he didn’t let go until he not just understood but conquered the subject. There was one thing though that was always fascinating, not because no one understood it, but because it was constantly evolving. The new phenomenon that began 9 generations ago… Quirks. There was always something new being discovered, the way that they formed, what the quirks entailed, how varied and sometimes purely coincidental their nature was; quirks were the most fascinating to the young and knowledge seeking Virico ever studied. His exploration started small, keeping up with the research and development of technologies and techniques that helped doctors identify quirks, progress further in the effort to identify the origin of quirks, and quirk mutations. His quirk, was always wonderful at aiding with the last one. When he was 23 he was the head of a large research facility in the capital of the Dominican Republic, advocating for pushing the bounds of research and always getting into trouble with the “morality” of their studies. It was always a battle, and most of the time they had won, hiding not just under the guise of progress but also their skill at covering up the many illegal procedures they had participated in. But after a full year, the facility had been under thorough investigation and Vírico Granja was charged with 23 counts of violating Human Subject protection laws, specifically under informed consent, along with 18 more counts of violating humane treatment for the test subjects. Even though the system had finally caught onto him, it wasn’t enough. With all the money and influenced he had gained within the scientific community, he was able to essentially charm his way out of 30 years of prison, though some phenomenal defense attorneys did help his case. What did he tell people this was to his research? A mere setback. A bump in the road of success that he himself was going to overcome, and with the experience under his belt, the man knew exactly what he could do to continue his journey. His facility was small now, and much more private, he alone would oversee every experiment, and only he would watch and record the reactions of his test subjects…. ~Pre-Research Conceptualization~ I have finally thought of something astounding to tackle. The growth and development of a quirk, at least what many people believe it is, manifests at any times before the age of four years old, but what about during conception? The basic traits of a quirk are often either the same as one of the parents, taking small aspects of both, or favoring one side over the other. But this is unable to be predicted, or even… manipulated. While many of my colleagues have left me, even former employees of mine who shared my vision have decided that they couldn’t stomach the horrors of what we had done to those quirk users. But to me it always for the greater good of KNOWLEDGE. HUMAN EVOLUTION. No longer does society require a social form of Darwinism, when Darwinism itself is taking hold of the world. ~Planning~ In order to even begin my experimentation, I would need bountiful amounts of equipment. Equipment that I used to have at the larger facility… I curse myself every now and again for not thinking of this BRILLIANT idea sooner. Oh well… I would have to procure it somehow… UPDATE I was able to hire some unsavory individuals to retrieve my equipment for me, and delivery it to an… undisclosed location. Sorry for them, I need all the money I can procure with what I’m planning to do. And I don’t plan on being halted again. UPDATE 2 In order for this experiment to proceed as planned, I need to find the perfect subjects. They would have to be willing to stay within the facility for 9 months, to be constantly monitored and for their body to be regularly scanned. I will find the subjects that I need one way or another. FINAL UPDATE I was able to procure twelve healthy female subjects willing to participate in the experiment. I have enough food for them, specifically tailored to each of their bodies and liking. None of them have any poor medical history, no family illnesses I need to be aware of, and have already made arrangements for the money to be sent to their accounts at the end of every month for the 9 month period. ~1st month of research~ All of the women have seemed to have successful in expecting, Good. While I had already accounted for the possibility that at least 2 of them wouldn’t successfully carry, this is off to a good start. For now it's simply ensuring their health and wellness, all of them required to have the minimum amount of physical fitness required and proper diet. ~2nd month of research~ It’s time to begin the actual experimentation. Beginning with first six females, I had to concoct a some form of chemical that would able to travel through the body and into the target area without being fully digestible. Luckily for me, my quirks capabilities are perfect for this scenario.... UPDATE Utilizing my quirk to do so, to enable the inhibition of the expecting’s quirks, I had accidentally terminated two of the subjects, leaving only ten remaining. After their passing I was able to make the incision in the stomach area and come to an understanding of what actually occurred. Results? It seems as though trying to inhibit the quirks have somehow mutated the subjects, killing those that they were carrying along with the subject. ~3rd month of research~ Many of the subjects have not changed in terms of expectations. It all seemed relatively normal with no changes, however the ultrasounds do show two organisms rather than one. I’m not really sure how to go about analyzing this though. Maybe if one of the subjects were to be terminated I could experiment further with this. ~4th month of research~ Three of the subjects have been terminated from the experiment, due to not following the procedure properly. Exchanging food, negligence toward physical fitness and even not willing to be experimented on further? Do they not understand what they were doing, all the things that I had to do to prepare for this ONE experiment. I need to complete this project. ~5th month of research~ Considering all of the losses so far, I’m very tempted to simply terminate the experimentation on the other subjects and simply stick with the most compelling out of all of them, however that would be a horrible waste of not only money but resources as well. There is only 7 of them left, and all are shown to be VERY promising. The organism that had originally been much larger than the expectancy has grown to be twice the size of the child. This has also caused several of the test subjects, specifically test subjects 5, 8, and 10 to become extremely frail whilst still maintaining a large stomach. ~6th month of research~ Nothing has happened. Things have progressed as of normal, the subjects are continuing to show that frailty, however have begun to consume three times the amount that was designated for them. I’ve had to go out on several occasions to provide more sustenance for them. This is most probably linked to the organism growing alongside the child. ~7th month of research~ Five of the subjects have delivered prematurally, which has essentially given me the tools to not simply change but IMPROVE upon my research. Examining the newborn children, their bodies all seem to have been granted mutation type quirks. One child in particular seems to have grown multiple appendages, making it quite unsightly, although nonetheless interesting. On another note, the remaining subjects’ children seem to have absorbed the other organism in a way, which is quite unusual considering how far along in the 9 month period this is. I will continue to make notes on the topic while it develops. ~8th month of research~ One more subject has delivered slightly prematurally, and unlike the previous children, this one is relatively healthy. Going with the request of the subject, I had allowed the both of them to leave the premises as long as they would return every week for follow up examinations. UPDATE It seems that the subject’s child had died somehow, a complication with their organs. How sad. The subject however has already served her purpose. ~RESULTS and CONCLUSION~ The last one, the subject named Esmeralda Ibanez, has delivered the most successful child subject. She had wished to name the child after a relative of hers, but it seems that after the child’s birth she had been terminated as well. Of course, like the rest of the other subjects, I will dispose of them properly. But this is only just the beginning, this subject, my son Ashura Granja, will be my greatest experiment. QUIRK AND ABILITIES QUIRK NAME: Infectado QUIRK TYPE: Mutation QUIRK RANK: Expert QUIRK TIER: Diamond QUIRK DESCRIPTION: Infectado, which means infect, allows the user to essentially inhibit certain aspects of any organic being or organically generated material. In other words, it allows the user to enhance the strengths or weaknesses of any organic or organically generated material. This aspect also applies to quirks as well, which by proxy means that the user is essentially capable of granting the target of their quirk a temporary (5 post long) double rank upgrade or downgrade to their quirk. For example, the target’s quirk is a Novice rank, with the application of Infectado, it will increase to Intermediate rank. While this does not allow the target to gain any extra abilities, it simply allows the normal use of their quirk to be increased or decreased. However, the means of applying this infection to a target is for the user to inject a liquid or solid, via large pores at the end of the user’s fingers. QUIRK DRAWBACKS: While Infectado allows the user to essentially increase the capability and/or weakness of others, there is a cost that comes to doing this enhancement. For each time the user activates Infectado, what is injected to give the enhancement is a mixture of the users bio-fluid, which is limited in capacity. If the user enhances too many targets, they will experience nausea, dehydration, difficulty breathing, and a faster heart rate. If the user tries to enhance the same target too many times in one period, the enhancement given will decrease in potency until the targets body essentially has slight immunity from the quirks effect. OTHER ABILITIES: ABILITY NAME: Immunity ABILITY TIER: Platinum ABILITY RANK: Adept ABILITY DESCRIPTION: Due to the nature of Vírico’s quirk, he has gained a semblance of immunity towards many diseases such as the flu, diabetes, tuberculosis, and many others.
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Adderall
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The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 10, 2020 18:12:22 GMT
YUAE Credits to @rx for the template YUAE HEIAN OVERVIEW » NAME: Yuae Heian, formerly Yuae Sohwa» ALIAS: The Ink Hero» AGE: 40» GENDER: Female » SEXUALITY: Heterosexual» AFFILIATION: Hero » HERO NAME: Paintress» RANK: Hero Specialist
PERSONALITY » POSITIVE TRAITS:✔ Optimistic ✔ Cheerful ✔ Extremely Friendly ✔ Determined
» NEGATIVE TRAITS:✘ Overbearing ✘ Chatterbox ✘ Indecisive ✘ Noisy
»LIKES:✔ Helping people ✔ Her family ✔ Good food ✔ Nicknames
»DISLIKES: ✘ Buzzkills ✘ Sitting still ✘ Bugs ✘ Yuzu fruit
Yuae is a bright and cheerful woman, always the first to introduce herself and make new friends. She has a natural charisma that makes people want to follow her, making her an excellent leader. While normally tolerant and easy going if someone hurts her friends or subordinates she will be sure to make them pay. APPEARANCE » HEIGHT: 5'6''» WEIGHT: 140 lbs» EYE COLOR: Bright Green» HAIR COLOR: Red» SKIN COLOR: White» FACE CLAIM NAME: Shirayuki» FACE CLAIM SERIES: Snow White with the red hair
Yuae's most striking feature is her dazzling green eyes, which always sparkle with enthusiasm. Her bright red hair is kept at shoulder length, covering up her ears a lot and framing her face nicely. HISTORY The eldest daughter of the Sohwa household was pretty much always a happy go lucky girl, much to the annoyance of her parents. They wanted her to be more restrained and behave like a proper woman and it was just too stiff for the young girl. When her younger sister was born she took to the teachings much better and so Yuae was largely left alone. She was grateful they stopped trying to change her so much, but at the same time started to feel lonely because of it. Her sister rarely wanted to play with her so Yuae spent a lot of time out socializing with her friends.
This was how her teenage years were mostly spent, hanging out with her friends while her parents doted on Chantrea. Yuae honestly didn't mind it, her sister was taking well to the lessons and she was having lots of fun hanging out with her buddies. She did become concerned for her sister as she watched Chantrea grow more arrogant and distant from others. She tried to talk her out of it but her sister just wouldn't listen to her. It came to a head when Chantrea arrived at the same hero school as Yuae, getting into a fight with some students over insensitive things she had said. Poor Chantrea would have gotten a bad beating had Yuae not intervened. Thankfully this incident finally got through the stubborn girls head and she started mending her ways. Ever since then the two sisters have always been close, valuing each others friendship above most everything else.
Upon graduation Yuae founded her own agency and did very well for herself. Her bright personality helped draw many promising heroes to her doors and got her lots of media attention. Her agency is now among the best in Japan, with a number of talented heroes and reputable villain captures to her name. It was here that Yuae met the man who would eventually become her husband. The two hit it off as soon as they met, and while many criticized her for dating and later marrying one of her own employees Yuae didn't really care. The two worked well together and it made the agency stronger than ever.
But hero work is often dangerous, and one fateful day tragedy struck the agency and Yuae in particular. Her husband was grievously wounded when they were fighting a bane level villain. Despite the best efforts of medical professionals they were unable to save his life, leaving Yuae and her three year old son to fend for themselves. Despite the horrible situation Yuae was able to maintain her positivity, marking his death as a heroic sacrifice resulting in the defeat of a terrible villain and saving many lives at the cost of his own. She only truly grieved when she was alone, or in private with her sister, the one person she would let see her break down into tears.
Many years later is where we currently find Yuae, still working as a pro hero to keep the world safe and hopefully keep such a tragedy from ever happening again.
QUIRK AND ABILITIES QUIRK NAME: Life Drawing QUIRK TYPE: Emitter QUIRK RANK: Diamond QUIRK TIER: High Expert DESCRIPTION: Yuae's quirk allows her to bring any painting or drawing she makes to life, the creature jumping off the page and taking full three dimensional shape once it is completed. In combat she often does simple black and white paintings to make use of them faster but she is capable of creating fully coloured creatures as well. The paintings she brings to life will share the characteristics of their real life counterparts, with strength slightly exceeding that of a normal creature. For example if she draws a tiger it will have the same fangs and claws a real tiger does and it will be slightly stronger than an average tiger. Yuae can bring a drawing of almost any size to life, it just has to have been created completely by her. If anyone assists her with the drawing in any way she will not be able to use her quirk on it.
The drawings Yuae creates have a simple bestial intelligence when brought to life. She can give them simple commands and they will obey her without question. During combat they are capable of simple learning, adjusting their attack patterns based on what does or doesn't work. They do not have any kind of telepathic link however, so Yuae must issue commands to her creations vocally. She can tell them to attack someone, defend a position or patrol a given area, nearly anything she tells them to do they will do to the best of their ability. If they receive no instructions they will just stand where they were created until told to do otherwise.
DRAWBACKS: While Yuae's drawings are stronger than the creature they mimic they trade this strength for decreased durability. Most of her creations are made of ink and can be reduced back into a puddle by a strong enough attack. Moreover each creation takes a drain on Yuae's stamina, not just the act of drawing them but bringing them to life drains her energy as well. The larger the creature the larger the drain. After creating roughly ten human sized creatures she will feel as if she just sprinted a 100m dash. Excessive use of her quirk can cause her to pass out from exhaustion. OTHER ABILITIES Eternal Optimist-Intermediate-SilverYuae is one of the most optimistic people ever, and that optimism can be infectious. When chatting with other people she will project such a cheery atmosphere and people will find it difficult to not feel cheery themselves. She is able to dispel mild to moderate arguments and uplift the spirits of people simply by chatting to them and sharing her cheerfulness. Mixed Martial Arts-Silver-ApprenticeWhile preferring long range combat Yuae is no slouch when it comes to hand to hand fighting. She started from a young age, her parents had emphasized training in martial arts as a form of self discipline. She is capable of holding her own against most opponents, though others with more formal and dedicated training can overpower her with relative ease. PLAYED BY Corth SHUPA Credits to @rx for the template SHUPA HEIAN OVERVIEW » NAME: Shupa Heian» AGE: 9» GENDER: Male » SEXUALITY: TBD» AFFILIATION: Civilian
PERSONALITY » POSITIVE TRAITS:✔ Bright eyed ✔ Cheerful ✔ Friendly ✔ Eager
» NEGATIVE TRAITS:✘ Impulsive ✘ Naive ✘ Messy ✘ Crybaby
»LIKES:✔ His mother ✔ School ✔ Playing outdoors ✔ Chocolate
»DISLIKES: ✘ Bullies ✘ Bedtime ✘ Hairbrushes ✘ Vegetables
Shupa is an energetic and eager young boy. He takes after his mother's optimism and always tries to cheer up those around him. He makes friends easily and is always excited to learn new things. APPEARANCE » HEIGHT: 4'2''» WEIGHT: 70 lbs» EYE COLOR: Red» HAIR COLOR: Red» SKIN COLOR: White» FACE CLAIM NAME: Daisuke Niwa» FACE CLAIM SERIES: D.N. Angel
Shupa has bright spiky red hair that is always unkempt, despite his mother's attempts to tame it. He also has red eyes and is often wearing some kind of light jacket over his shirt. HISTORY The start of Shupa's life was happy, born to two loving parents who doted on him. Sadly he doesn't remember much of it and lost his father when he was only three years old. The boy was devastated, and it was only thanks to his mother's support and relentless optimism that he was able to become the cheerful boy he is today. Once he entered school he really took a shine to it, proving eager to learn all he could. He is currently among the top students in his class.
QUIRK AND ABILITIES QUIRK NAME: Object Animation QUIRK TYPE: Emitter QUIRK RANK: Bronze QUIRK TIER: Beginner DESCRIPTION: This quirk allows Shupa to make inanimate objects move and dance around. At the current level he can only effect small objects, nothing larger than can fit into his hand. The object in question will become much more flexible than normal but cannot stretch so far to the point that it would break.
DRAWBACKS:Currently Shupa can only make an object move for five minutes before it returns to it's original state. In addition he cannot imbue another object until three posts after the object either times out or he deactivates the ability. PLAYED BY Corth
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TEMPLATE
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Adderall
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The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 10, 2020 18:20:43 GMT
CLAUS EUDOCIA Credits to @rx for the template CLAUS EUDOCIA
OVERVIEW » NAME: Claus Eudocia » AGE: 46 » GENDER: Male » ETHNICITY: European » NATIONALITY: Greek » SPOKEN LANGUAGES: Greek (Native), Japanese (Fluent), English (Fluent) » SEXUALITY: Straight
» AFFILIATION: Civilian
» TITLE: HOLDER
PERSONALITY » POSITIVE TRAITS:✔ Ambitious ✔ Analytical ✔ Protective ✔ Intelligent
» NEGATIVE TRAITS:✘ A little more Traditional ✘ Over-protective ✘ Judgemental ✘ Arrogant
»LIKES:✔ Spring ✔ Medicine ✔ Classical Literature ✔ Cooking
»DISLIKES: ✘ Black Coffee ✘ Strong Scents ✘ His Daughters Suitors ✘ Tattoos
APPEARANCE » HEIGHT: 6'3"» WEIGHT: 180 lbs» EYE COLOR: Blue --> Gold» HAIR COLOR: White + Pink --> White» SKIN COLOR: Ivory» FACE CLAIM NAME: Ichimoku Ren» FACE CLAIM SERIES: Onmyoji
Claus is not intimidating upon first meeting. A tall and lanky man with a bandage over his right eye. With his long pink and white hair as well as his gentle smile, it's not hard to see where Klara gets her Spring appearance from. And while he carries himself with confidence, he gives off an aura of gentleness that seems to soothe those who are around him. And his casual office dress securely puts himself as a busy father doing his best.
It's when he transforms, in emotion or in temperature, that he becomes a problem. Like his daughter, he transforms with the influence of temperature, emotion, or season. Horns curling from hardened hair and the whites of his eyes turning pure black. The irises burning like molten metal. His hair turns a pure white and his aura becomes burning instead of warm.
HISTORY Born and raised in Greece, Claus was child number two of four. He understood independence and taking care of others from a young age, yet never seemed to be upset about it. He treasured the time he had with his siblings and friends, being that of a social butterfly.
With his passion in protection and healing, he entered the medical field; becoming a developer of pharmaceuticals. As he finished schooling and internships, he became apart of a company that focused on medicine for quirks that were damaging to their users. To numb pain of transformations or calm those whose quirks caused internal panic.
His relationship with Klara's mother was that of fireworks. Fast, intense, and gone in a flash. Instead of leaving him snuffed out, she left him with his daughter. The only child he had ever had, he babied her. Treasuring her above all else. When he was not there to take care of him herself, she was left in the care of the best nanny he could find. And even now, as they moved to Japan, Claus works hard to support her and her endeavors.
KING OF SPRING
» QUIRK NAME: Spring King » QUIRK TYPE: Mutation + Transformation » QUIRK RANK: Adept » QUIRK TIER: Platinum
» DESCRIPTION:
User can channel or fully transform into a spring nature spirit; specifically that of summer and spring. Unlike his siblings, Claus' position is neither summer nor spring but the transition period. Within the room he sits, he can adjust the temperature to higher degrees by radiating his own body heat or absorbing the heat in the air. Through this manipulation of air temperature, he can hear what is within his temperature control - even whispers. However technology is out of his realm of expertise.
King of Spring allows Claus to push out scales from his skin. The scales are made from his own bones and ultimately cause him an inordinate amount of pain simply because of how much they have to rip through. However they can create a protective layer around his body - of course, his weak point being his belly. He can focus his scales around one location to strengthen his defense there - or focus them around his hands to act as reinforcements for punches.
» DRAWBACKS:
Spring King is a primarily defensive and supplementary ability. Combined with his low fighting instincts, Claus is not built to be on the battle field for more than evacuations.
His scales have the durability of strengthened bones - but they still are bone. They can be broken, shattered, and ruined. And by breaking the skin to release them or breaking the bones themselves, Claus is put into immense pain. And while some situations are worth it, Claus is still a civilian. The release of those scales is not only painful but takes a minute to fully release and lock together - providing an opening of his still squishy form.
Similar to his daughter, Claus requires a careful balance of his own temperature. He primarily uses clothing and air conditioning to keep him steady - and by his higher experience with his own quirk, he is not nearly as volatile in control or in temperature.
Claus, however, is extremely delicate to heat that extends pas this own capabilities - meaning he is capable of having heat stroke if he tries to absorb too much heat or is in too hot of an environment. In cold environments, he is weaker. Trying to absorb cold air will only sap at his stamina as his body will try to heat it up - and ultimately fail.
GAZE
» ABILITY RANK: Apprentice » ABILITY TIER: Silver
Claus is a man who has seen many people and many things. His gaze has been trained to watch peoples actions and body language, seeking to understand their intentions and thought processes. This skill has helped him secure business deals... and keep some unsavory people from his daughter. But he is only a man - and by no means a master. He can and has been deceived.
FATHER'S INSTINCT
» ABILITY RANK: Intermediate » ABILITY TIER: Silver
They say you should never ensure the wrath of a mother bear. But in a mothers absence, Claus has become the protector. A man willing to do what is necessary to protect his flesh and blood beyond all else. If that means jail time for her security, shady business deals, or maybe a restraining order from someone who's hurt her - so be it.
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TEMPLATE
TEMPLATE
TITLE
Adderall
RANK
The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 10, 2020 18:34:04 GMT
HIDALIA RAMIREZ Hidalia Ramirez OVERVIEW NAME: Hidalia Mendoza Ramirez NICKNAME: Ida ALIAS: Red Witch, Deva of Dance GENDER: Female AGE: 34 SEXUALITY: Bisexual (Prefers Men) OCCUPATION: Nurse APPEARANCE HEIGHT:5'9" WEIGHT: 130 lbs. EYE COLOR: Grayish Brown HAIR COLOR: Dark Brown SKIN COLOR: Golden Brown FACE CLAIM NAME: Michiko FACE CLAIM SERIES: Michiko to Hatchin PERSONALITY POSITIVE TRAITS | NEGATIVE TRAITS | Charismatic | Brash | Daring | Sassy | Dependable | Stubborn | Intelligent | Grouchy |
LIKES | DISLIKES | Spider-Lily | Burnt Food | Helping People | Bratty Kids | Flirting | Perverted Patients | Mathematics | Know-it-alls |
QUIRK AND ABILITIES
QUIRK NAME: Lycodiata QUIRK TYPE: Emitter QUIRK RANK: Adept QUIRK TIER: Platinum QUIRK DESCRIPTION: Lycodiata allows the user to see red spider lilies and generate them onto a dying organism. The quirk first manifests onto a person where the user can see a bud growing from an organism, then slowly as they come closer and closer to death, the user will see the red spider lily grow from a bud into full bloom, at that point marking the death of the organism. Lycodiata also allows the user to see where the organism’s cause of death had originated from, indicated by the spider lilies petals revealing a path to it. These petals and the spider lily itself can be manifested by the user for others to see. QUIRK DRAWBACKS: Lycodiata is a quirk that has a taxing price on the user, that of which for every red spider lily they see, they also receive the poison of the spider lily. Unlike a normal human body, which would adapt to the poison after a period of time, the users body constantly receives the poison and reacts to the poison as if it was it’s first encounter. Each ‘dosage’ of poison increases the severity of the symptoms, which are; abdominal pain, nausea, shivering, and vomiting. OTHER ABILITIES:ABILITY RANK: Intermediate ABILITY TIER: Silver ABILITY NAME: Brazilian Jujitsu ABILITY RANK: Nursing ABILITY TIER: Expert ABILITY NAME: Diamond
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